There’s a script for that!
We have no paid updates on the App Store. By Apple’s design. We are even not allowed to tell people that there is a demo version available in the description or the app gets rejected. If we try to find solutions for many shortcomings of the Mac App Store we end app with crap like this.
For one (of my own apps) it is ok to read out old data from the old version – its called an upgrade – and to keep up compatibility with the demo and the non-MAS version and the other gets rejected.
I don’t have a problem with sandboxing in general. I think it is a good idea and wherever possible, I even do this for non-MAS apps.
My actions here do not harm the users, the exceptions are completely limited to what is appropriate and again, other apps passed the review this way just fine.
This is complete and utter bullshit, once again. And the list of this crap is long, so long.
And to be honest, I don’t care anymore!
If Bill 2 can’t pass the review this way, I will not show up on the Mac App Store. End of Story! 40 percent more money for me, better features for the users in the next version, and most importantly: faster updates and better support for everyone.
If that’s what you want Apple, you can have it!
You can clearly live without Bare Bones, Panic, and all the others. You can most certainly live without me small(er) number.
But guess what? We did just fine without you for decades and we can do it again!
|Colors||✅ (written under 10.10)|
|Bill 2||✅ (written under 10.10)|
|Free||✅ (already updated for 10.10)|
|Write 2||✅ (already updated for 10.10)|
|SimpleEdit||✅ (already updated for 10.10)|
|CocoaBox||✅ (already updated for 10.10)|
|Quick and Dirty||✅ (already updated for 10.10)|
|THE TICKER||✅ (already updated for 10.10)|
|TypeDrill||✅ (already updated for 10.10)|
|TypeTeach||✅ (already updated for 10.10)|
|FolderPlayer||✅ (already updated for 10.10)|
|AppLauncher||✅ (already updated for 10.10)|
|MenuAndDockless||✅ (alpha version for 10.10 available)|
|Dammit||✅ (works with 10.10)|
|goldenRATIO||✅ (works with 10.10)|
|TaskNotes||✅ (works with 10.10)|
|Pin||✅ (works with 10.10)|
|Steps||✅ (works with 10.10)|
|SecureWords||✅ (works with 10.10)|
|TextToGo||✅ (works with 10.10 and iOS 8, some UI limitations)|
|WriteToGo||✅ (works with 10.10 and iOS 8, some UI limitations)|
|SecureTexts||✅ (works with 10.10 and iOS 8, some UI limitations)|
|Recipes||🆗 (works with limitations, is yet not ready)|
|Diary||🆗 (works with limitations, is yet not ready)|
|ookkeeapp (PRO, MINI)||❌ (sorry, not yet updated but it is usable though)|
|Umsatz (Pro, Standard, Mini)||✅ (pre-builds of Umsatz 2015 available, you can read more about it here)|
I’ve worked my ass off for the last couple of months - 12 to 16 hours a day, seven days a week - to get my apps ready on time.
Most apps support up to four different systems now, including massive changes and differences under and for 10.10 and two different pixel densities. This all had to be tested, adjusted and then tested again.
Except for Umsatz, you can safely use all my apps under 10.10 and I’ve ensured that Umsatz won’t start under Yosemite so that your data is safe.
In case you find any bugs or glitches related to Apple’s latest version of OS X – please let me know.
But please also understand that many things have nothing to do with the apps itself but with the system. Every new version of OS X has been buggy and Yosemite is no exception; not at all…
By the way: The iCloud (and many other) menu entries have nothing to do with an app. They are added by OS X based on the used system and availability of iCloud; for example if Documents & Data is enabled etc.
But hey, we all know how the review and rating of this kind person will look like. Probably most of the one-star-ratings come from nice persons like this fella. From hundred one-star-ratings only five come with actual reason and rhyme.
Must be hard to walk thru life like this…
Seriously? The world’s best company (harrumph…) couldn’t come up with a working solution?
In the old days, programmers spent hours and days and weeks working very hard, and sometimes brilliantly, on difficult things that no one had ever done before.
These days, programmers spend hours and days and weeks working very hard, and usually unsatisfactorily, on getting around bugs in their platform.