10 Years of Making Apps

That’s where Indie app developers are. Getting jobs.

That’s where Indie app developers are. Getting jobs.

Michael Burford

From time to time there is a (sort of) open discussion going on on the web about the current state of ‘Indie Developers’ and what they are able to earn. Currently you may even call it a digital meeting of a support group.

Hi, my name is Michael. I’m an indie developer and I’m broke.

What I like about these current tweets and articles is that you don’t find any finger-wagging and blaming; or at least not in all those articles and tweets I read. It would be easy to just blame it on the greedy and cheap non-customers, to blame it on Apple, or to blame it on all the hundreds of thousands of idiots of ‘developers’ ruining the prices.

I think we can equally blame it on all of us:

99 Cent is not a business model. Period.

If only 15 companies ‘earn’ 97 percent of the revenue then there is something seriously wrong. Period.

If you expect that all the developers out there can live from three bucks or less per hour because you’re too cheap to spend just the equivalent of your last coffee (yeah, I know, some don’t like that argument; I like it, because it is fitting and it says all, especially about those don’t liking it) on something you use on a regular basis, then there is something completely wrong with your attitude. Period.

If a company that focuses on user and quality allows 3,000 times the same crappy app to flute their store, just to be able to earn 30 to 40 percent of it and to be able to brag with a ridiculous number, then there is something completely wrong with the system. Period.

When the same company does nothing against people ‘stealing’ software and tricking people into buying those ‘stolen’ apps – hell, if this company even encourages it – then there is something completely wrong with the system, with the company. Period.

When the almost only way to make some money is by tricking your customers with stupid freemiums and inapppurchasethingies, than writing good quality software stops being fun; at least for me. Period.

And when you think, your To-Do-App is really necessary and can be better than the other 2,000 out there when you only spent three weeks on writing it, then there is something completely wrong with your self-concept. Period, again.

It was a nice bubble. It lasted for almost four years and some of us made some decent money.

In 2012 I made more money than I earned the other eight years before that combined. In 2013 I ‘only’ made half of it and I better not talk about the current year; it will be half of the half.

The App Stores are dead. At least as long as you don’t write games or ripp off your customers.
And this aint a bad thing.

Imagine an App Store you could and want to actually use. Imagine an App Store you can be proud of that your app is on it. Imagine an App Store that only offers good, quality apps.

Some of us will continue to make money. Most of them are writing good, quality Mac apps. Those who can live from solely writing iOS apps are probably those who wrote a good, quality iPhone app in the first place. An app that people really need and will continue to need.

Because, in the end, no one needs 437 apps on the home screen. No one!

But we will continue to need good quality apps that make our lives easier and more fun. And for those people will always pay. Period, the last one…

The (almost) Daily Ollerum

LogEngine Image

What just arrived

LogEngine Image

The quest for the one phone that doesn’t end up in a drawer continues…

The (almost) Daily Ollerum

dscf2634.jpg

MOApp Apps and their Mac OS 10.10 and iOS 8 Compatibility Status

App Name Compatibility
Colors ✅ (written under 10.10)
SimpleEdit ✅ (already updated for 10.10)
CocoaBox ✅ (already updated for 10.10)
Quick and Dirty ✅ (already updated for 10.10)
THE TICKER ✅ (already updated for 10.10)
TypeDrill ✅ (already updated for 10.10)
TypeTeach ✅ (already updated for 10.10)
FolderPlayer ✅ (already updated for 10.10)
AppLauncher ✅ (already updated for 10.10)
MenuAndDockless ✅ (works with 10.10)
Dammit ✅ (works with 10.10)
goldenRATIO ✅ (works with 10.10)
TaskNotes ✅ (works with 10.10)
Pin ✅ (works with 10.10)
Steps ✅ (works with 10.10)
SecureWords ✅ (works with 10.10)
TextToGo ✅ (works with 10.10 and iOS 8, some UI limitations)
WriteToGo ✅ (works with 10.10 and iOS 8, some UI limitations)
WriteToGo ✅ (works with 10.10 and iOS 8, some UI limitations)
SecureTexts ✅ (works with 10.10 and iOS 8, some UI limitations)
Bill 🆗 (works with UI limitations, will be ready for official 10.10 release)
Write 🆗 (works with UI limitations, should be ready for official 10.10 release)
Free 🆗 (works with UI limitations, should be ready for official 10.10 release)
Recipes 🆗 (works with UI limitations, should be ready for official 10.10 release)
Diary 🆗 (works with limitations, will not be ready for official 10.10 release)
ookkeeapp (PRO, MINI) ❌ (should be ready for official 10.10 release)
Umsatz (Pro, Standard, Mini) ❌ (may not be ready for official 10.10 release)

Since Apple is about to release the public beta version of Mac OS 10.10 and iOS 8 soon I thought it would be good to publish a little sheet about the current state of my apps and I will update it as soon as I’ve finished the work on another app.

Please understand that I don’t have the resources to give support for OS X and iOS versions that are not officially released yet. BTW: This is probably true for most (all) developers out there, working their asses off to finish on time.

If you download and install a beta version of Mac OS 10.10 and iOS 8 you should know and understand what the beta stands for. Currently I can’t recommend using either of these systems on your main Macs and devices and in a working environment.

OS X Beta Program FAQ

I’ve tested all my apps in the last month since we developers have access to Mac OS 10.10 and iOS 8. I know what is working and what not. As soon as Apple officially releases both systems I will, of course, offer support for them. Until then please understand that I – and probably all the other developers out there – really have better things to do than listening to people complaining about bugs in beta software.

Sorry – but I have to put it this (rude) way for a reason…

The Colors App Video

WHY DO WE NEED A PACKET SNIFFER RUNNING ON 600 MILLION PERSONAL IOS DEVICES?

Identifying Back Doors, Attack Points, and Surveillance Mechanisms in iOS Devices

The (almost) Daily Ollerum

LogEngine Image

The pure Math of Harmony

LogEngine Image

Yesterday I finished writing the manual for the new Colors App and just now I’ve finished writing the background information, the theory behind the color math. I like the result. Since my English teacher and copy writer has to proof read it first, I haven’t uploaded it yet but you can already take a look :–)

Colors App Theory Sneak Peek

Colors, the Mac App Store Screenshots

LogEngine Image

LogEngine Image

LogEngine Image

LogEngine Image

LogEngine Image

What’s Inside Stuff?

LogEngine Image

2006 Apple Laptop

What’s Inside Stuff?

Hungry?

LogEngine Image

(via)

Firefox OS 2.1 Wallpaper

LogEngine Image

I like the changes in FFOS 2.1 but unfortunately I can’t say the same about the default wallpapers. Thus I’ve edited my very own to better fit to the new Homescreen…

Firefox OS 2.1 Wallpaper